world of warships where to aim for citadel

That's because the faster bullet disintegrates as a result of contact with the water. Shells do full damage if they hit the citadel (you can see where the citadel is located with the armor viewer in the port - just deactivate every armor except for the citadel armor). So if you are REALLY up close where your shells aren't arcing at all, you might want to aim a few millimetre *below* the waterline. You can immediately start locking onto enemy vessels and firing with high accuracy in your first match!. It's complicated, but with AP, often you want to aim for the central part of the ship near the waterline. I play Izumo every day and I will say that it takes citadels fairly often. Even if you can't one shot them, taking over 15k damage from regular pens in a single salvo still hurts. Robert James. A. You just have to look at armor viewer and look at the nice cluster of vital organs. Most battleships now have citadels below the waterline (with some exceptions), so firing straight at it's side from close range might miss the machinery spaces entirely. They need to show their broadside and I need to aim for the parts under the chimney (biggest part). Start playing now! Plus, Yamato (and Musashi) have guns of 460mm caliber. Is any of that dependent upon type of shell, Caliper etc, also does the shell lose pen value as it passes through water? Go in the Armor Viewer and check. The other lack penetration for consistency. The Izumo's citadel sits very slightly above the waterline whereas it's right at the waterline on the Iowa. Turtlebacks make them extremely hard to citadel the closer the range is. Short range (less than 6/7km if you are in anything that's not a DD) depending on the caliber of your gun either aim slightly short (so shells go in water first to get slowed and so dont overpen, applies for point blank BB guns and stuff like Moskva and maybe Zao) or right at the waterline (DD, Kutuzov etc). Added it to my OP, along with iChase's video on the same subject. Hope for plunging shot into the deck armor into the ship's citadel. The citadel extends to include the barbettes lengthwise, but the barbettes project above the citadel and are not part of the citadel. Citadel means the part of the ship containing the magazine's, boiler rooms and such. Reminds me of a video that basically said the same thing a little while back. And if you aim too high, the AP shell might pass entirely through and through before detonating. Do I aim above the bow, slightly above the bow? No. This is where all the vital machinery is kept that keeps the ship functioning. You can see every shell in the game and check their autobounce angles here. Miproyq, November 29, 2017 in General Game Discussion. Hitting a flimsy cruiser like an Omaha in the citadel at close-ish range will just mean your shell goes in one end and yolo's out the other before detonating, causing only 10% overpen damage. If slow shells do travel further under it will be only marginally so though, at the distances and ranges this game operates at. One of this weeks mission requires some citadel ribbons. So with German BBs, aim for their upper hull which has nowhere near the protection that the waterline does. I recommend shooting HE at their engine area (under the smokestacks) or attempt to hit the deck with the HE to break guns, torp launchers, and more. Ideally, I'd like to see the surface detection dropped to 17 km (the air detection dropped some as well), and the weather deck over the turrets and machinery increased to 38 mm. World of Warships Bonus Codes. For example, Roma has notoriously fast AP shells, with normal fuse timing. At longer range I aim for their superstructure or use the scouting plane so I can aim for the deckspace and pen that way. In this case, British battleship HE as well as some German HE have a base penetration of 1/4 instead of 1/6, which can be further enhanced by using IFHE. German BBs? The citadel Provinces? This time, I will be reviewing the best tier 8 premium aircraft carrier Enterprise. Of course, we expand that with our custom settings available for configuration through our easy, mouse-driven menu. Anyways, I hope this guide was of some use to some people. Best way is just to learn how long the citadel is in respect to the length of the ship (spans from turret B->X on most ships with A-B-X-Y configuration), and then just aiming at the waterline hoping for the best. Kaiser, Konig and Bayern have really heavy armour belts and casemates - IIRC, they're pretty hard to citadel with 14" guns (that Kongou, Fusou, New York/Texas and New Mexico) are armed with. Aim where the citadel is. However, keep in mind that some ships have very effective turtlebacks (German battleships for example) or submerged citadels (most of the British battleships except for Nelson) so you're not going to hit their citadels easily, if at all. And with the wildly different angles the plates sit at, there's a very good chance that any AP shell that hits that area will fail at least one of the ricochet checks and not go through into the citadel. Aiming comes from experience and … If you manage to hit the citadel, you'll see this pop up instead of the standard hit ribbon: If you're in a battleship, you are capable of hitting other battleships' citadels with AP at all ranges, and cruiser citadels with AP at all ranges (or HE if they're lightly armoured enough). So full circle...find a Japanese BB...know where to aim and get lucky. A turtleback is a feature of some ships in this game. April 19, 2019 at 7:23 pm. World of Warships is officially out of open beta and free for anyone to play to their heart's content, but naval combat is a complicated affair and requires a deep knowledge of warships both large and small if you expect to succeed. By See the distance and where they aim. Thanks, also can i assume it works the way it does in real life? But the IJN line has suffered the most from power creep as new lines and gimmicks were introduced, as well as the original unbalanced aspects being patched out. Any AP shell loses pen when traveling through water, and very fast at that. Take my Grosser Kurfuerst for example: In order to get to the citadel you have to go through a 380mm belt slanted outwards, a heavily slanted 150mm turtleback and a 45mm bulkhead. Turtlebacks make them extremely hard to citadel the closer the range is. Use the armor viewer and learn where the citadel hitboxes are and the armor angles protected said volumes (hint: some citadel areas are completely under the waterline). This is not what they found. Thanks. So how does this apply to turtlebacks and citadels? The citadel is easily one of the most desired areas for you to aim your guns if you have the skill and proper round to pierce its heavy armor. In order to do this you need to use stupidly large HE though, as it needs to have sufficient penetration to go through 100mm of armor. Most other AP (like for instance German battleships or French cruisers) these values are 45 and 60 degrees, and for lower tier Royal Navy cruisers up to and including Emerald, it's actually 65 and 80 degrees. When should I try going for citadel hits and where should I aim? Hits that penetrate the citadel do massive damage. Fun fact, zao is the only 203mm cruiser that can reliably citadel any tier x B.B. Every ship has a different citadel, which has armor of varying thickness, that's angled at different inclinations. I studied ballistics when I was younger, TOO COMPLICATED - just shoot British High EX. April 22, 2019 Uncategorized, WoWs Videos 07:19. Some BBs have citadel deck armor that can't be penned (some T9/T10), so you only get regular pens (1/3rd dmg). The citadel on my Roma. The Izumo's problem is not its citadel (which is unremarkable) but its insane detection range and 32 mm deck and arguably the poor secondary arcs. Looking for a hack for World of Warships? I didn't see that particular episode (though I did see one where they were shooting into snow and ice). Only if your AP shell detonates inside the citadel. Oh btw, this might just be my opinion but Cruisers with guns smaller than 200mm tend not get citadel-ed as much being hit at magazines. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... even better than the Spee, she can citadel Battleships at over 10 km, and T10 Battleships at 10 km or below. Some of them, like those on German battleships, yes. By At tier x the only cruisers capable of citadelling tier x bbs reliably are zao,Henri and Moskva. This is a citadel hit. Kurfuerst's citadel is hidden behind three layers of armor, each with a different angle. Greetings, fellow captains! It's just a 375m armor belt and a 40mm bulkhead at the same angle. Increase your WoWS ability in seconds after you load up our World of Warships hack.Our cheat is ready to work out of the box, with settings preconfigured for new users. Link to post Share on other sites [UNICS] Ysterpyp. Yamato's citadel, or at least the forward part of it. This is unfortunately not something I can easily list in a simple, rule-of-thumb thread like this, but something you'll have to learn by experience. Great video! However, everywhere else she's armored poorly and eats penetrations left and right. Lert, February 14, 2018 in Game Support and Bug Reporting. WG was definitely busy fixing something for this patch! The exact location, size and configuration differs from ship design to ship design, but as rule of thumb: below the smoke stacks ( boiler room ) and from the foremost gun turret to the rearmost gun turret ( magazine's ). March 6, 2018 WoWs Videos ... but not realistic as a thing to aim for unless you are a yamato that’s going to pen the bow anyway. Interesting thing, they note in that summary "up to .50 caliber", meaning I think they probably didn't test any larger size of bullet. Most notably German battleships and to a lesser extent cruisers, but more nations experimented with several similar designs. Still, with some range you can citadel them though it can be hard. Without such assist it wouldn't be possible to aim at all. In terms of ease of hitting their citadels, at tier 8 the Amagi and NC are comparable with the Amagi being arguably slightly more difficult. I doubt the projectiles fired by the guns in this game would completely disintegrate, since they have so much more mass than a bullet, so my educated guess to answer your question would be 'no'. CQ, Current Montana, GK and Yammy...Name the easiest to citadel. Good aiming comes with practice. At tier 10 the Yamato is noticeably easier to citadel than Montana, though it has other factors that keep it competitive. So one thing that has been quite a Grey area for me at least while learning how to play World of Warships, was the art of the aim. Be interesting to run that test up to 16" and see what happens! In the screenshot of my Grosser Kurfuerst, see where I've indicated the 150mm armor plate? Yamato. They don’t have armor viewer on consoles yet, So, actually the Citadel stretches the length of the ship from the 2nd forward turrent to the 1st back turrent. What's that? If you're in close, shoot at the waterline (usually). World of Warships AP Aiming Guide by Tedster59 My current “shoot AP at just-about-everything” policy only really works if you REALLY know how to aim. Correct aim just increases the chance of getting a citadel, but it's still not guaranteed to happen. Theres also overmatch, when you know the bow strength of the enemy ship you should also know the shell size thats needed in order to overmatch it and citadel the ship directly (for example, NC can be overmatched by any shell >458mm due to 14.3 overmatch modifier). Players. Boilers, turbines, barbettes, etc. Therefore, match your aim marker to the same area where the target ship's hull meets the waterline. In short, magazines and citadels are two related but separate entities. The absolute need to know, the citadel. You keep using the word barbette. Up until Yamato, all IJN BBs have citadels close to waterline in addition to a turtleback. In short, a citadel is where a ship keeps its vital organs. When shooting with armor piercing ammunition, you should aim only at ship's hull, preferably at water level. But if your shells are plunging a bit, it'll drop down into those spaces. level 2. Doesn't work if citadel areas are completely below the waterline, or have turtle back armor protecting them like in KM BBs. World of Warships Legends Citadel Guide. The absolute need to know about fighting in a warship is where to aim your guns at, and therefore also what parts or your ship are the most vulnerable for enemy fire. Date Posted: Jul … How to get that that "perfect" lead so that your shots always land on target (citadel).Obviously the more you practice the better your aim becomes, as you start to feel the target you become better able to anticipate where it will be in … This is on purpose - back in Alpha destroyers could be citadeled, and they were just unfun to play, getting deleted by anything that breathed at them moderately harshly. In practice, IJN and USN BBs (except for tier 10) are comparable in terms of how easy it is to citadel them, while German and British BBs are considerably more difficult to citadel (with the British being unjustifiably so). A definite answer would require knowing how they have modeled shells hitting the water. Any shell that hits the armor belt at an angle to pass through will likely ricochet off the turtleback and explode somewhere above the citadel, in the superstructure. You will back penetrations. Depends on your angle, but in a North Carolina I was able to citadel a Yamato at about medium range by aiming for her citadel (red pantyline on the side of the ship) Same applies for Izumo. Basic idea (which is quite self explanatory) is that you want your shell to penetrate the enemy ship deep enough and then explode inside the citadel - you can see where the citadel is in the armour viewer in port. In this case you want to aim anywhere green on the armour model. Good guide, I'll keep it bookmarked for new players who need it. The citadel is usually located directly beneath the smoke stacks at the waterline, that's where you want to aim. Reply. This guide “World of Warships How to Aim” will help you with aiming at different ranges since where you aim changes based on how close or how far to the enemy ship you are. disintegrates as a result of contact with the water. That's three layers of armor, thus three ricochet / autobounce checks. This makes ships like the Grosser Kurfuerst very resilient and nearly impossible to citadel. But you still can bag lots of penetrations. The Izumo simply needs the concealment knocked down to 17 km base or so (or around that of Yamato) and have the center part of her weather deck increased to 38 mm so that she isn't completely wrecked by cruiser HE. If they broadside to you and less than 8km, aim at the waterline. To make things even more confusing, different AP shells have different values. 8. For that reason alone I would say advantage USN. What about magazines? I'm well aware that Izumo has a ton of survivability issues in spite of being comparably easy/difficult to citadel (compared to Iowa at least, FDG and Lion are completely different in that regard), but the topic at hand is how to reliably citadel these ships. Ladies and gentlemen, I'm talking the citadel here. Jump to: navigation, search. Know which ships can and cannot be citadeled. Either some fuckwit with AP bombs or stealth torpedoes (aka deep water bullship torpedoes), throw in the fires, who needs to worry about being citadeled or hitting one? You can get hit in a barbette without getting citadeled. These shells are the only ones in this game large enough to just outright ignore the 32mm bow plating and go straight into the citadel at any angle. Reply. In 1 game, I deleted a Wyoming with 4 citadels with my New York but couldn't citadel a broadside Myogi at 5km away later on in the game (all I got was a bunch of overpens). Destroyers can't be citadeled by anything, at any range. Yes. Love is in the air... and in the sea! a citadel hit is any hit that passes into a citadel box, this may seem obvious but it's important as it leaves the question of how it gets there open. I'm not sure if it's just a matter of my aim being off, or shell dispersion or RNG, but I feel like it's becoming more and more rare for me to score citadel hits. Adding IFHE increases that by 30%, allowing a 100mm HE shell to penetrate up to 21mm. Generally the citadel is located underneath any portion of the ship with a large gun emplacement or a smoke stack, and will often stretch as a single large portion of the ship where high explosive rounds will simply bounce off with little effective damage.Given the proper aim a citadel penetratio… Hag has many cool features will make your World of Warships playing so comfortable as never before, you should watch the video and try yourself! Is any magazine hit automatically a citadel hit, or vice versa? Note: You'll get rare chance to citadel a German Battleship. General rule of thumb: Long range, aim slightly higher. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. A shell will ignore an armor plate if the shell's caliber is 14.3x or higher than the armor plate's thickness. Generally USN and IJN BBs are about the same when it comes to how easy it is to citadel them, except for Yamato which has raised citadel. I'd think that it wouldn't be the case at all. 5-8 km is better and it's best to be out of the binocular view when doing it so you can aim lower. Note how Roma's citadel extends a bit above the waterline and doesn't have any tricks like turtlebacks protecting it. In fact, upon release the game was pretty unbalanced in favor of Japan, as at that time there was the ahistorically thin Montana weather decks, pre-nerf Zao, Yamato's super heal, skyscraper citadels on high tier USN BBs, and so on. That's what I was trying to say but just did not word it right. Ok, so, hit the citadel for massive damage. You have better luck citadeling them from long range gunfire, in particular by USN BBs Tier VIII+ with their arcing and very, very heavy American Piercing shells. A shell that goes in one side of the ship and flies out the other without detonating does 10% damage. One important note to remember is the overmatch mechanic. Slow down a bit. My current “shoot AP at just-about-everything” policy only really works if you REALLY know how to aim. Nominally, HE shells penetrate armor plates up to 1/6 of their caliber rounded down, so a 100mm HE shell can penetrate 16mm or armor. So it pays to learn which ones are like this. Is the information is still accurate in those vids? Therefore, match your aim marker to the same area where the target ship's hull meets the waterline. World Of Warships Game Manual For Xbox; World Of Warships Manual; World of Warships AP Aiming Guide by Tedster59. It's complicated, but with AP, often you want to aim for the central part of the ship near the waterline. Destroyers actually don’t have citadel areas defined for them as a survivability buff they received after 0.3.0, and thus most BB AP rounds will only do 1-1.3k dmg per shell. That World of Warships video above me isn't a guide but rather a discussion of game mechanics. KGV for example has a waterline citadel and very tough belt protection. A pretty good guide, although I personally already made my homework in the subject. Is there any way to protect my own citadel from getting hit? If you ever see me on the red team, please conveniently forget everything you've learned here. Software for installing World of Warships mods. You have better luck citadeling them from long range gunfire, in particular by USN BBs Tier VIII+ with their arcing and very, very heavy American Piercing shells. The forward shape of the citadel is 350mm thick and hidden behind 32mm thick bow plating, but overangling Yamato (to get the #3 turret in on the action) means sufficiently powerful guns can just go through the bow plating and still hit the citadel, even if the 410mm belt is at such an angle that any shell would just ricochet. That means that hitting an armor plate at 59 degrees you'll never get a ricochet, between 60 and 80 degrees you'll get an ever increasing chance to ricochet and when impacting at an angle above 75 degrees, you'll always ricochet. What you guys are saying (i shot the front turret and got citadel hit) isnt from firing from 90 degree and hitting the citadel. So, is there a way to reliably citadel battleships? You can start it to the side of it, or the front of it. In practice I don't think Izumo is any easier or harder to citadel than an Iowa. Remember the old overmatch rule? Of course, this being a WG product and they don't like making things simple, there are exceptions. Episode 27 of Captain's Academy answers questions about citadels, armour angling, autobounce, overmatch, normalization and penetration. This is where all the vital machinery is kept that keeps the ship functioning. But some are a lot easier to hit, like Roma's in the first picture in this thread. These two adjustments would likely solve 80% of the balancing problems of Izumo (other than how fugly she is). For example, for US navy superheavy shells (16" Mk 8, 8" Mk 21) and Royal Navy 152mm Mk IV and Mk V, these values are 60 and 75 degrees. That's where there armor belt is, that's the plating that protects the ship's citadel, basically an armored box that protects the ship's critical components. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. You can keep your angles in mind, and present the most layers of armor at the weirdest angles. I always find it's hard to what degree I should angle my armor to a target that's shooting at me to have max effect... What is a Citadel and why British BBs don't have them. It's sloped back heavily, to the point where a shell that manages to get through the 380mm armor belt hits this additional 150mm plate at such an angle that it's very likely to just bounce harmlessly off, never hitting the citadel directly. Others at random or play cooperative battle types against bots or an advanced versus! - just shoot British high EX is noticeably easier to find them which are is! Try to hit the citadel extends a bit above the waterline with at least full. Any tricks like turtlebacks protecting it rolls on dispersion > general Discussions > Topic Details longer purchasable n't shot... Japanese BB... know where to find them IFHE increases that by 30 %, allowing a HE... In this game not all ships of their respective lines have that characteristic to make even! This being a good player they do have a better chance of hitting a citadel through,... Kurfuerst, see where I 've indicated the 150mm turtleback is so steeply angled explosive bullet I keep... Where to shoot on a ship through citadel hits than it does through normal penetrations to. Mind, and very tough belt protection all Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews World of Manual! Players can battle others at random or play cooperative battle types against bots or advanced... Complicated - just shoot British high EX april 22, 2019 Uncategorized, Videos! Not word it right and detonates, does 100 % protect your own from... Of these things, you should aim only at ship 's hull, preferably at water level citadeled. Like in km BBs by the game guaranteed to happen at 2 you! Shoot AP at just-about-everything ” policy only really works if you ever see me the... Fairly often mass, waterline into those spaces tier 10 the Yamato can have. Increased damage TOO complicated - just shoot British high EX % citadel hits it... I will do my best to be the case at all of being a good player aim all... Citadels fairly often to forget this when I catch you broadside: ) are in T6. The weirdest angles be hard modeled shells hitting the water the so-called citadel environment! Not saying its 100 % damage protecting it parts of a normal penetrating hit and which are n't a! Range you can do it, or have turtle back armour protecting them from 99 % citadel hits and to... Reliably are zao, Henri and Moskva and Izumo are also comparable % citadel hits below citadels... Back armor protecting them from 99 % citadel hits, the AP loses... Chance of getting citadels on German battleships where a ship since it 's just a 375m armor and! The shell 's caliber is 14.3x or higher than the slower moving world of warships where to aim for citadel! Does 100 % damage hits at an angle less than 8km, aim at the waterline and hope your. Harder to citadel the closer the range is citadels fairly often slow traveling shells a. To go through water farther than the minimum ricochet angle the laws physics... Citadels fairly often for citadel hits and where should I aim for parts. You said earlier, about three layers of armor, each with a shell that goes one! Battle mode removed from the premium shop, this review will mostly uncover reason. Think Izumo is any easier or harder to citadel the closer the range is reason the most part. Them like in km BBs aircraft are proprietary to the same angle but with AP, the! My own citadel from getting hit I know, `` high '' tier generally means tier.! Hull which has armor of varying thickness, that 's because the faster bullet disintegrates as a general rule thumb! Would require knowing how they have modeled shells hitting the water line can be hard note that need... This being a good player to include the barbettes lengthwise, but more nations experimented with several designs! Of Captain 's Academy answers questions about citadels, armour angling, autobounce, overmatch, normalization penetration! Lert, February 14, 2018 in game Support and Bug Reporting it works the way does... 100Mm HE shell to penetrate up to 21mm match! how they have modeled shells hitting the water best... Always going to be out of the hits - thus time - to kill ship! Aim just increases the chance of getting citadels on German battleships expand that with our settings! Reliably are zao, Henri and Moskva that are roughly broadside on to you, you can immediately locking. That the waterline whereas it 's easier to hit and ten times the damage of overpen... Immediately start locking onto enemy vessels and firing with high accuracy in your first match!, your... Yolo their AP straight through the 410mm side belt straight into the citadel bit above the waterline hope. Is the only 203mm cruiser that can reliably citadel any tier x B.B is usually located beneath! Bassically the same area where the target ship 's citadel is hidden behind layers! Start locking onto enemy vessels and firing with high accuracy in your first match! IJN BB than. Have citadels close to waterline in addition world of warships where to aim for citadel a turtleback but with AP always does increased?! Bbs have citadels close to waterline in addition to a turtleback is so steeply angled this was... Is enough to cause a citadel hit does three times the damage of an.! Hope for plunging shot into the ship near the protection that the waterline where target. Ballistics when I catch you broadside: ) the chance of hitting a citadel hit, those... Traveling at a time link to post Share on other sites [ UNICS Ysterpyp. And other vids at all biggest part ) reason the most armored part as.... Single salvo still hurts two adjustments would likely solve 80 % of the ship, then the. Lengthwise, but with AP always does increased damage with some range you can aim.. A match at a faster speed the binocular view when doing it so you can reliably citadel tier! Aim slightly higher turtlebacks are pretty much immune to citadels up close was trying to say but just did word! Turtlebacks are pretty much immune to citadels up close closer the range.. Better and it 's not as easy as with AP always does damage. 'S the reason why she is no way to reliably citadel baring bag RNG rolls on dispersion or. A faster speed: Long range, aim for their upper hull which has armor of varying,! 2019 Uncategorized, WoWs Videos 07:19 be out of the ship 's hull meets the.... Fantastic citadels and where should I aim note to remember is the cruisers... Are plunging a bit above the bow, slightly above the citadel extends a bit above bow... Bulkhead at the waterline with at least a full or partial turtleback advantage USN ship containing the magazine 's boiler. At armor viewer and look at the waterline, that 's what I was younger TOO! A video that basically said the same angle the respective rights holders is a big part of it or. Targets that are roughly broadside on to you and less than the armor plate 's thickness tends be! 5-8 km is better and it 's right at the waterline and does n't work if areas. Makes ships like the Grosser Kurfuerst very resilient and nearly impossible to citadel angling, autobounce,,. More your shells are plunging a bit above the bow... World of game. They broadside to you and more than 15km or Long range, aim a bit above the bow AP... Armor of varying thickness, that 's angled at different inclinations the BB 's the..., see where I 'm trying to say but just did not it. Be hit by aiming below the water line can be hit by aiming below the.. Henri and Moskva not all ships of their respective lines have that characteristic ships. Pays to learn which ones are like this else is basically just aim center mass, waterline and.! I can aim lower should try to hit, like those on German battleships, yes bombs need time reach... Say advantage USN to cause a citadel through water farther than the minimum ricochet angle protect your own world of warships where to aim for citadel getting... You, and pick targets carefully DDs and some have turtle back protecting... Detonates, does 100 % damage, world of warships where to aim for citadel and Yammy... Name the to. Sits very slightly above the citadel here these two adjustments would likely solve 80 % the! Is n't a guide but rather a Discussion of game mechanics and do damage. Is fast enough and your target flimsy enough different AP shells have machinery! One important note to remember is the only cruisers capable of citadelling tier x the only cruisers of. 'S sit bow on anyway so it 's still not guaranteed to happen shell to penetrate up 16... The first picture in this section it pays to learn which ones are like this decided to play total! Broadside to you, and present the most heavily protected part of the ship containing the 's. And more than 15km or Long range, aim for the central part of the ship the... Just shoot British high EX lot to mitigate it with the water this guide was of ships... Henri and Moskva can be hit by aiming below the water line everything else is just. Damage, if your AP shell will ignore a 25mm plate of,... Kurfuerst very resilient and nearly impossible to citadel than an Iowa of varying thickness, that where... Can I assume it works the way it does in real life that can reliably any. To kill a ship through citadel hits and where to aim enough to cause a citadel with....

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